MvC2 Announced in Four Days?

Posted in Capcom, Xbox 360 on April 23, 2009 by drtactix

As seen on various gaming blog sites, the news that Marvel vs. Capcom 2 will be coming to XBLA and maybe PS3 has taken a HUGE turn.  Recently found on the internets is the website www.tu4ar.com.

Its a cryptic web address, that currently only has a countdown in front of the number 2.  What could the web address mean?

I’m going to TAKE YOU FOR A RIDE!!!!!

My pants are tight with anticipation.

Rumor: Marvel vrs Capcom 2 for XBLA??

Posted in AMAZING, Capcom, Rumor on April 17, 2009 by drtactix

mvc2

Its something that I’ve been waiting for….my all time fighting game Marvel vs. Capcom 2 has been rumored to come to XBLA for a while.  And if the rumors are to be believed, this may be more true than we think.

On the Shoryuken boards, there is a list of screenshots that show MvC2 in on the XBLA blades. Link

Shopto.net had a listing for a special Mad Catz MvC2 fighting stick with a description that was QUICKLY taken down. Link

There is now a list of achievements online for MvC2! Link

All this is starting to build up and get me sweating with excitement for the inevitable announcement, which, when it happens, I will cry tears of joy.

They will taste great.

Ashton Kutcher and EA in kahoots?

Posted in Uncategorized on April 15, 2009 by mornaur

http://www.cnn.com/2009/TECH/04/15/ashton.cnn.twitter.battle/index.html

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Makes me want to create a Twitter account and try for 1,000,000.

FTW: Portrait of Ruin

Posted in Afterthoughts, Impressions on April 14, 2009 by joshhest

It’s been a good long while since I’ve played a Castlevania game, but boy did it feel good to be back home.

Nothing too special in terms of the gameplay (if it ain’t broke, don’t fix it!) that Symphony of the Night mastered so well, but some neat additions such as being able to switch characters at will really brought the game into its own and lowered the Konami-is-milking-the-franchise complaints I had brewing in my head the first few minutes into the game.

Maybe something is wrong with me, but I feel nostalgic and a little more at peace every time I see a floating medusa head, and it just feels right.

Impressions: Resident Evil 5 “Versus” DLC

Posted in Uncategorized on April 8, 2009 by mornaur

I got a chance to play the new Versus mode introduced into Resident Evil 5 via the recently released DLC. Versus mode allows up to four players to compete against each other on multiple maps resembling areas within Resident Evil 5’s single player campaign. There are four rulesets that the players can play by, and these rulesets dictate win conditions, and how the games are setup. I only played a handful of games thus far, whenever I could squeeze in some time, but you can get the general idea of how things work as there’s not much variation between the different rulesets. Hit the jump for my impressions.

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Resident Evil 5 “Versus” DLC releasing TOMORROW!

Posted in Resident Evil on April 6, 2009 by mornaur

To tie into my recent review of Resident Evil 5, I just found out that Capcom has announced that they are releasing a DLC April 7th. The DLC will add two modes: Survivor and Slayer. Survivor mode will pit players against each other, while Slayer mode will pit players against the Majini (and compete against each other score-wise). Both modes will be available in 1v1 or 2v2 format. The DLC shall cost 400 MS points ($5.00), so it’s definitely a bargain price.

This Versus DLC is the reason I bought RE5 soon after it was released at nearly full retail price. We’ll see how well Versus works with the control mechanics in RE5. It’s no secret that movement in RE5 is sort of clunky. I wonder if matchups will end up being two players standing in place shooting at each other, as I don’t really know how much advantage you can get through maneuvering.

I’ve been looking forward to this DLC, so I’ll reserve my opinions on it until I play it. Hoping to be playing this online tomorrow if I can get the chance. Jesse, hit me up for on this shit tomorrow!

Review: Resident Evil 5

Posted in Resident Evil on April 6, 2009 by mornaur

I figured Jesse would’ve had a review up for this game by now, especially since I took my sweet time to finish it, but I guess I have to carry him yet again on my Atlas-like shoulders.

Resident Evil 5 was one of the main reasons I picked to get an XBOX 360 when I was looking to buy my first console system since the Sega Genesis. I started playing Resident Evil 4 on the Gamecube, but (and some of you might remember this) I ended up getting to the part where you enter the castle for the first time, equipped with nothing but a handgun. I had nothing to snipe the catapult handlers with, so it made the initial catapult gauntlet that I had to run through fairly difficult for me. I remember dying once, and calling it a day for the time being, with every intention of going back and playing it again in the near future.

Well, that never happened. It wasn’t until years later, when I rented Resident Evil 4 on the Wii, did I play and finish the game. I loved it, and was able to cross it off my list of games I started and needed to finish. When I was deciding between the consoles, the fact that RE5 was shown releasing exclusively on the 360 (at the time) sealed the deal for me. So one could technically say, I spent $250 just to play Resident Evil 5. No pressure.

Hit the jump to see if the $250 was worth it.
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