Archive for the Uncategorized Category

IRC Hilarity (times two!)

Posted in Uncategorized on March 6, 2009 by joshhest

And now for a bit of light IRC fun for your Friday:

#348498 +(7221) [X]

<MasterG> ……………………………………………………………
…………………………….
<judas> where’s pacman when you need him?

One more for the road:

#14258 +(6966) [X]

<Sigurd> a sprite is anything not static
<SRElysian> a sprite is a variable object
<SRElysian> be it 2d or 3d
<TorMuck> a sprite is a fucking soda
<TorMuck> you god damn geekass bastards

So now it’s Friday–enjoy yourselves!

A Boy and his Blob (Wii!) Gameplay Footage

Posted in Uncategorized on March 5, 2009 by drtactix

In recent times, it is very rare that I see gameplay videos and am instantly obsessed with a game….this is one of those times.  Thanks to IGN, we have footage of A Boy and His Blob for the Wii.

I will repeat that.  A. Boy. And. His. Blob.

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Its an amazing idea to bring this IP back, and as you can see in the footage below, it looks GORGEOUS! I’m so pumped to learn more about this game and to pick it up when it is finally released.:D Anyway, watch the videos here and see for yourself!

Wondercon ’09: Fire Emblem Shadow Dragon Panel

Posted in Uncategorized on March 5, 2009 by drtactix

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As you guys might know, I had the chance to attend Wondercon this weekend at the Moscone Center in SF.  Most of the show was centered around comic book and stuff, but there was a couple of showings from game companies.  Capcom had a booth there (click here for Destructoid’s coverage) with playable demos of many games such as RE5 and Dead Rising: Chop Till  You Drop.

Nintendo even had an showing there, even if it was only to promote their new entry to the Fire Emblem series, Fire Emblem: Shadow Dragon, for the Nintendo DS.  I had the opportunity to attend the Q&A panel on this game, hosted by Tim O’Leary and Rich Amtower, two people who work on localization of Nintendo games such as Advance Wars, Golden Sun, Animal Crossing, Super Smash Bros., Hotel Dusk, and many more. Hit the jump for the details about this game and panel!

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Game Industry Tweets

Posted in Uncategorized on March 4, 2009 by joshhest

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If anybody is interested in video games (which I know you are) and Twitter (which you should be), head on over to Game Industry Tweet (link) and listen to some commentary straight from the horses’ mouths.

You’ll be glad you did.

Nintendo Wii Upcoming Lineup

Posted in Uncategorized on February 27, 2009 by drtactix

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Nintendo recently released a list of their upcoming games for the Wii. Now most gamers agree that the Wii has been lacking in their game library, at least compared to all the great games that have been released on the PS3 and Xbox 360. So what do we have to look forward to in the coming months from Nintendo?

Newly announced for this spring from Nintendo, we have Excitebots: Trick Racing (April 20), Donkey Kong: Jungle Beat (Mat 4) and Punch-Out (May 18). Out of these three, I’m naturally most excited for Punch-Out. I remember playing the old Punch-Out on the NES and just having a blast. Hopefully Nintendo will capture the nostalgia of yesteryear while innovating with the motion controls. Of course it remains to be seen whether the controls actually work well or are just a gimmick that fails to deliver.

In this same press release, there is a full list of games that have already been announced. How do those games sound? I have to say that I’m excited about New Play Control: Pikmin (Nintendo, March 9), The Conduit (Sega, June), and Boom Blox BASH PARTY (Spring, EA). I never had a chance to play the original Pikmin, so I think it will be fun to try that with new motion contols. The Conduit is a new first person shooter from Sega that I’ve actually had my eye on since PAX. I remember thinking the graphics were still a bit rough, but from what I’ve heard they have really been making strides since then in the areas of graphics and controls. And Boom Blox was a much under-appreciated, amazingly fun game for the Wii that is (thankfully) getting a sequel. Hopefully, EA will actually try to promote this game so it can get the sales that it deserves.

Anyway, hit the jump to read the press release as it pertains to Wii titles…there is also information on upcoming DS games, but I’ll give my thoughts and post that info later!

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What’s Up w/ Microsoft???

Posted in Uncategorized on February 27, 2009 by joshhest

xboxheteroFor those curious (no pun intended) go here [MTV].

Street Fighter IV Comic

Posted in Uncategorized on February 24, 2009 by mornaur

From Ctrl-Alt-Del…

Has this happened to any of you yet?

Has this happened to any of you yet?

Review: Lost Odyssey

Posted in Uncategorized on February 23, 2009 by mornaur

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I can’t remember the last traditional turn-based RPG I played. Actually, I can. Final Fantasy VII way back during freshman year of college. Jesse will probably remember me taking the time to breed that Golden Chocobo so I could run to the mountain to obtain the overpowered Knights of the Round summon spirit. Since then, it seems the entire genre has moved away from that type of gameplay. Games like Fallout 3 and Mass Effect are coming out to be the new face of the RPG world. To me, these changes are new, refreshing, and good for the genre overall.

But damn, Final Fantasy VII was some good times, no? For those longing for that nostalgic feel, but don’t want to go back and play FF7 for the 15th time, Lost Odyssey is here for you…

…right after the jump.
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PS3’s Spring Art Show

Posted in Uncategorized on February 22, 2009 by Chris

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Can a commercial video games be a piece of art?  I think it is obvious that they can, however I do feel that the scope of games falling into this category is very limited.  Few  games I have played would seem at home in both an art gallery as well as a living room, but in the past few weeks two games have been able to fall into that category for me.  Both Flower and Noby Noby Boy have the ability to walk the line between video games and interactive art.  The interesting thing is that both games seem to accomplish this in very different ways.

Hit the jump to see how.

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Street Fighter IV Review!

Posted in Uncategorized on February 22, 2009 by drtactix

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Street Fighter IV Review

Its been about ten years since we have seen a brand new entry to the Street Fighter series, but last Wednesday, Capcom released Street Fighter IV for the Xbox360 and PS3.  This game was promised to fit in perfectly with the rest of the Street Fighter series, incorporating some old favorites and a couple of new challengers competing to become the World Champion.

From first glance, the biggest difference between SFIV and the rest of the series is the fact that the characters and backgrounds have now been fully 3D rendered, giving a completely new look to the game.  This may throw off many old-school fans of the series, afraid that arguably the best fighting game series ever has been tainted in some way.  Well has it?  Does Street Fighter IV have to defeat Sheng Long to stand a chance?  Hit the jump to read my impressions of this game!

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